MarkerGenerator class

This just adds overlay and builds _MarkerHelper on that overlay. _MarkerHelper does all the heavy work of creating and getting bitmaps

Constructors

MarkerGenerator(List<Widget> markerWidgets, dynamic callback(List<Uint8List?>))

Properties

callback → dynamic Function(List<Uint8List?>)
final
hashCode int
The hash code for this object.
no setterinherited
markerWidgets List<Widget>
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

addOverlay(BuildContext context) → void
afterFirstLayout(BuildContext context) → void
generate(BuildContext context) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited