MarkerGenerator class
This just adds overlay and builds _MarkerHelper on that overlay.
_MarkerHelper does all the heavy work of creating and getting bitmaps
Constructors
-
MarkerGenerator(List<
Widget> markerWidgets, dynamic callback(List<Uint8List?> ))
Properties
-
callback
→ dynamic Function(List<
Uint8List?> ) -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
markerWidgets
→ List<
Widget> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addOverlay(
BuildContext context) → void -
afterFirstLayout(
BuildContext context) → void -
generate(
BuildContext context) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited